I am a senior concept artist and illustrator based in Paris, France. I have studied graphic arts and advertising for 4 years where I was graduated with honors, and then 2 years of specialization in illustration.
Extremely curious by nature, I have a passion for everything that is related to the image.
I have first worked at Moonscoop on the Fantastic Four animated series, coloured some comics books, and worked in advertising.
After some time as a freelancer, I went to work as a concept artist at Wizarbox for two years, on several games for various platforms; and especially on the lastest video game by Jane Jensen: Gray Matter.
Then I was hired by DONTNOD Entertainment where I worked for four years on the studio's ambitious first project: Remember Me, where I used my skills to create characters, props and environments.
Still at DONTNOD, I am currently working to create new projects as a senior concept artist.

I also serves as a freelance concept designer and illustrator for book covers and notably I have signed the covers of Game of Thrones for the French market; films projects (pre-pre production project for "The Necessary Death of Charlie Countryman" and the "Carrie reboot", in collaborations with a director from C.A.A); TV Show projects and short films.

A receptive perfectionist, I strives to push my work in order to communicate a maximum of information and ideas.
Always listening to the teams, my knowledge allows me to act as a bridge between various other related professions (3D Chara, 3D enviro, Fx, Level design)
My goal is to work on ambitious projects, innovative and federative, to learn and share my knowledge and passion within a team.

Always looking for new challenges, I am always on the lookout for new projects.

My work has been published in many books.

Remember Me Artbook - Dark Horse
Icare mag - Cover and 22 pages of interview
L.M.S by Daniel Luvisy - Guest artist
Café salé artbook vol 2,3,4,5
Exposé 6,7
Advanced creation - tutorial and interview
advanced creation photoshop - tutorial
PSD.mag - tutorial and interview
Digital artist - tutorial and focus on.

My list of Clients include
Wizarbox, DTP AG, MCM, JCC Holding, Capcom, Ubisoft, Soleil prod, Gallimard, Bragelonne, Flammarion, Pygmalion, Air France, Digital Diesel, Nescafé, Akama Studio, Delcourt, Dargaud, Festivals Jules Vernes, Moonscoop, Mad Movies, Riva Digital and many more


  • Concept Art
  • Concept Design
  • Character Design
  • Environment Design
  • Digital Sculpting
  • Prop Design
  • Illustration
  • Book Cover Illustration
  • Architectural Design
  • Software Proficiency

    Unreal Engine
    Unreal Engine



    Senior Concept artist

    DONTNOD Entertainment
    May 2009 - Present | paris, France

    Senior concept artist - visual developer at DONTNOD entertainment.

    Working on a lot of unnanonced Projetcs.

    working on :

    - Characters

    - Environments

    - Vehicules

    - Props

    - Backgrounds

    - Matte Paintings

    - etc.