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Gary jamroz-palma
Gary jamroz-palma
Freelance concept artist/ Art Director film/tv/game
france, France

Summary

I am a senior concept artist and illustrator based in France with more than 15 years of experience in the video game, film, book cover and other related art field.

Extremely curious by nature, I have a passion for everything that is related to the image.
A receptive perfectionist, I strives to push my work in order to communicate a maximum of informations and ideas.
Always listening to the teams, my knowledge allows me to act as a bridge between various other related professions (costume design, set building, Fx, props building, and more)

My goal is to work on ambitious, innovative and federative projects, to share my knowledge and passion within a team and to push further the limits of what we can accomplish.

Skills

Concept ArtConcept DesignCharacter DesignEnvironment DesignDigital SculptingProp DesignIllustrationBook Cover IllustrationArchitectural DesignArt Direction

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Blender
Blender
Gaea
Gaea
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat

Productions

    • Video Game
      Life is Strange 2
    • Year
      2019
    • Role
      Senior Concept Artist
    • Company
      Dontnod Entertainment
    • TV Production
      Love Death and Robots
    • Year
      2019
    • Role
      Senior Concept Artist
    • Company
      Blur Studio
    • Video Game
      Vampyr
    • Year
      2018
    • Role
      Senior concept artist
    • Company
      Dontnod Entertainment
    • Movie
      Final Fantasy : Kingsglaive
    • Year
      2016
    • Role
      Concept artist
    • Company
      Square Enix
    • Video Game
      Life is Strange
    • Year
      2015
    • Role
      Senior Concept artist
    • Company
      Dontnod Entertainment
    • Video Game
      Remember Me
    • Year
      2013
    • Role
      concept artist, character/enviro design, matte painting
    • Company
      Dontnod Entertainment
    • Video Game
      Gray Matter
    • Year
      2011
    • Role
      concept artist
    • Company
      Wizarbox

Experience

  • Freelance concept artist at HBO/ Warner Bros
    Bordeaux, FR
    February 2025 - August 2025

    Concept artist for film and TV show.

  • Freelance concept artist at Xperimental Design
    Bordeaux, FR
    December 2024 - March 2025

    Concept art for high value projects in architectural design for clients around the world.

    Focused on storytelling through architectural vizualisations

  • Concept artist at Warner Bros Entertainment
    Bordeaux, FR
    March 2022 - July 2023

    concept art and Visual Development for DUNE: PROPHECY for Warner Bros/HBO MAX with PitchDevStudio

  • Freelance concept artist / Art Director at Pitch Dev Studios
    Durham - North Carolina, US
    February 2022 - July 2024

    working on a lot of stuff

  • Artist at Wizards of the Coast
    Bordeaux
    May 2020 - January 2024

    Magic The Gathering card Illustrator.

  • Freelance Senior Concept artist Chara at Monolith Production
    Seattle, États-Unis
    February 2019 - July 2019

    Working on characters concept art for an undisclosed project.

  • freelance concept artist at Playwing Bordeaux studio
    France
    November 2018 - December 2018

    Key Art for CENTURY (working title)

  • Senior Concept artist at DONTNOD Entertainment
    paris, France
    May 2009 - November 2018

    Senior concept artist - visual developer at DONTNOD entertainment.

    Working on a lot of unnanonced Projetcs.

    working on :

    - Characters

    - Environments

    - Vehicules

    - Props

    - Backgrounds

    - Matte Paintings

    - etc.

  • senior concept artist at Blur Studio
    July 2017 - July 2017

    Working on an unnanonced Projetc

  • Teacher/Speaker at NEW 3DGE game animation & vfx art school
    Paris, France
    April 2014 - September 2015

    teacher/speaker for the Game art specialisation class in Concept art (chara, environment, vehicles, production constraints) at "NEW3DGE game animation & vfx art school."

  • Freelance senior concept artist at Square Enix
    Japan
    February 2015 - September 2015

    Working on FINAL FANTASY: KINGSGLAIVE.

    (researches, sketches, final polished images, turn around for the 3D team)

    - Characters concept art.

    - Props for characters.

    - characters visual dev.